GLOSSARY
A
ABSTRACTIVE
(ab-strak-tiv)
Magic in the mental aspect
ADVOCATE
(ad-vuh-kit)
An invoker who has made a dedication to the Invoker Corum
AETHER
(ee-thur)
The life energy present throughout Eternity
AETHER VEIN
(ee-thur・veyn)
Invisible conduits that provide aether to worlds
AKATAL,
MAGISTRATE
(ak-uh-tawl・maj-uh-strit)
Kaljerian magistrate in charge of diplomatic relations
ARYSSA MATHIS
(uh-rih-suh・math-iss)
Astral Regent of the Naederis Hold who specializes in dynamic magic
ASPECT
(as-pekt)
The three distinct groups of magic - Physical, Mental, Astral
ASTRAL
(as-trohl)
One of the three aspects of magic
ATRIARCH
(ey-tree-ahrk)
A leader of the Invoker Corum responsible over their own territory
B
BAS'TIAN FASIER
(bas-chuhn • fuh-seer)
Mental Advocate belonging to the Maiseer Hold who deals in perception magic
BERINTH
(bair-inth)
World in the Kaljerian territory
CANTOS
(can-tohs)
World in the Vihr territory
CINARAS,
VANGUARD
(suh-nahr-is • van-gahrd)
Legion Commander of the Trak Adon Base
CIRCLE, THE
(sur-kohl)
Top leaders of the Invoker Corum, comprised of seven intendants and one atriarch for each racial territory
C
CONVERSION
(kuhn-vur-zhuhn)
Magic in the physical aspect
CRID HYSAN
(krid • hy-sin)
Kaljerian magistrate of the Department of Defense
D
DAEL EKHID
(dayl ek-id)
Mental Regent of the Naederis Hold skilled in perception magic
DELROSH
(del-rahsh)
Common language spoken among Sorians
DERRON ROUL
(dair-uhn・rohl)
Mental Regent of the Naederis Hold adept at subjection magic
DIBERRAN
(dy-bair-en)
World in the Kaljerian territory
DIMENSION
(dih-men-shuhn)
Magic in the astral aspect
DRAIMUS,
LEGIONNAIRE
(drey-muhs ・lee-juh-nair)
Elite soldier of the Kaljerian Legion
DYNAMIC
(dy-nam-ik)
Magic in the astral aspect
E
EARTH
(urth)
World in Sorian territory
ELSIM YANET
(ehl-sihm・yuh-net)
Conservator of the Kaljerian world Diberran
EN'KAH NEREAU
(en-kuh・nuh-roh)
Astral regent of the Maiseer Hold who specializes in dimension magic
ENFORCER
(en-for-ser)
Soldier in the Kaljerian Legion with a rank above sentinel
ENHANCE
(en-hans)
Magic in the physical aspect
ESSENCE
(es-uhns)
Magic in the astral aspect
ETERNITY
(ee-tur-nih-tee)
The name bestowed upon the universe by the Invoker Corum
F
FADRIAN RODSO
(fay-dree-uhn・rod-soh)
The Sorian Atriarch of the Invoker Corum
G
GANISS
(gan-iss)
World in the Vihr territory with an established sanctum
GRADAK,
LEGIONNAIRE
(grad-ik・lee-juh-nair)
Elite soldier of the Kaljerian Legion
H
HAYLEE
DAEBORNE
(hey-lee・dey-born)
Sorian invoker skilled in essence magic
HEAD REGENT
(hed・ree-jent)
An invoker stationed at a hold who oversees others in their own aspect of magic
HIGHKEEP
(hy-keep)
A large facility that houses government officials on Kaljerian worlds
HINORI SHIINO
(hee-noh-ree・shee-noh)
A Qitanii invoker proficient in the astral aspect
HOLD
(hohld)
A place of residence for assigned invokers
I
IDANAR
(id-uh-nahr)
A Sorian world in the district of the Naederis Hold
ILLIUS DARNELL
(il-ee-uhs・dahr-nel)
A Sorian invoker adept in the physical aspect
INITIATE
(ih-ni-shee-eht)
An invoker permitted by the Corum to be taught their beliefs and values
INTENDANT
(in-ten-dent)
A higher official of the Circle, placed just under the Atriarch
INVOKE
(in-vohk)
The learned ability to stir and charge one's own aether
INVOKER
(in-voh-ker)
An individual who can wield magic
INVOKER CORUM
(in-voh-ker・kor-uhm)
A united organization of magic users
J
JARLA,
LEGIONNAIRE
(jahr-luh・lee-juh-nair)
Elite soldier of the Kaljerian Legion
K
KALJERE
(kal-jeer)
The homeplanet of the Kaljerians, headquarters to the Kaljerian Nation
KALJERIANS
(kal-jeer-ee-uhns)
A race of guarded individuals, wary of any outsiders especially invokers
KALJERIAN
LEGION
(kal-jeer-ee-uhn・lee-juhn)
A military force tasked with protecting the Kaljerian Nation's borders
KALJERIAN
NATION
(kal-jeer-ee-uhn・ney-shuhn)
The official government of the Kaljerian people, positioned across countless worlds
L
LA'TELLE MINNUE
(la-tel・mihn-wey)
A Vihr invoker versed in elemental magic
LATOUS
(luh-too)
Common language spoken among Vihr
LEGIONNAIRE
(lee-juh-nair)
An elite soldier of the Kaljerian Legion
LERDAE
(lair-day)
World in the Vihr territory with an established sanctum
LINDIR ALDIS
(lin-deer・ahl-dis)
A government official working for the Kaljerian Nation
LOR'NOK-CLASS
(lor-nahk・klas)
A flying vessel operated by the Kaljerian Legion, usually holds a small team
M
MAGIC
(maj-ik)
The ability to achieve acts that are ordinarily impossible
MAGISTRATE
(maj-uh-strait)
A top government official of the Kaljerian Nation
MAISEER
(my-seer)
A Vihr world, home to an established hold of the Invoker Corum
MARTRIM EDMOND
(mahr-truhm・ed-mund)
Sorian presider of the Sanjeen Hold
MENTAL
(men-tohl)
One of the three aspects of magic
MICHAEL WELLER
(my-kohl・wel-er)
A Sorian invoker in the physical aspect
MIRAHDA
(muh-rah-duh)
A world positioned between the Sorian and Vihr territory
N
NADALINE KEEN
(nad-uh-lin・keen)
A Sorian invoker educated in abstractive magic
NAEDERIS
(nuh-dair-uhs)
A Sorian world, home to an established hold of the Invoker Corum
NEESE REINE
(nees rayn)
A Vihr invoker stationed at the Ganiss sanctum
NIKAN BATALIS
(nee-kahn・buh-tawl-uhs)
A consul, employed for the Kaljerian Nation
O
OR'RITH DESSIN
(or-rith・des-in)
A Vihr invoker highly skilled in enhance magic
P
PAR'VIL NALIS
(par-vil・nawl-uhs)
The sanctum regent for the Vihr world, Ganiss
PERCEPTION
(pur-sep-shuhn)
Magic in the mental aspect
PHYSICAL
(fiz-uh-kohl)
One of the three aspects of magic
PRAKENDUS
(prah-ken-duhs)
A Kaljerian world with a fortified Legion base
PRALORE
(pray-lor)
A Vihr world in the district of the Maiseer Hold
PRESIDER
(prih-zy-dur)
An invoker of high rank who manages one of the holds
PRISH VORESS
(prish・vor-res)
A Sorian head regent practiced in the physical aspect
Q
QITANII
(kih-tah-nee)
A race of individuals belonging to the Invoker Corum
QITANISS
(kih-tah-nis)
The homeworld of the Qitanii
R
RAKARRIN
(ruh-kar-in)
A race of beings with a rich and long history in magic
RAUDÁST